Study Tip #6

 TEACHING YOURSELF PHYSICAL SKILLS:
 THE "MIST-STARS" METHOD

Introduction:

       At some point you may need to learn to do physical skills well.  For example, you may need to play a sport like tennis, to play a musical instrument, to type on a keyboard, to weld metals or hammer nails or clean teeth or drive cars.  You can use these techniques to learn faster.

"MIST-STARS"--the main idea.  The main ideas are embedded in the code word "MIST-STARS".  Develop Mental Images from your Self and Teachers about STimuli and your right Actions that lead to Results that match the Standards.
Mental - Images - Self - Teachers - STimuli - Actions - Results - Standards.

Some Examples of Learning Physical Skills
1. From time to time I have tried to learn to play tunes on the piano.  Once I tried "Home on the Range."  I have heard it sung before and have a mental image of how it should sound, the standard.  I could see the notes on the page of sheet music; they are some of the stimuli I see.  As I strike the keys with my fingers I am making actions that produce the results of sounds in a poor jerky rhythm with mistakes.  I can compare my poor tune (the results) to the real music (the standard) and can plan to correct it and improve.  When I learn to play the tune, I will have an inner mental image, a "memory in my muscles."

2. I taught my children to drive cars with stick shifts.  It is hard to do.  When  drivers shift, they do a sequence of actions that is complex and closely timed.  Their right hand moves the gear shift and their feet press the clutch and accelerator.  They must feel the stimuli of their feet's position and hear the stimulus of the engine's speed.  As they act, they have to notice the result of the gearshift's position and compare to what it should be, the standard.  To learn to shift smoothly, they must notice the result of jerky shifts and compare it to a standard of smoothness.  My kids did not always notice jerkiness, and I had to teach them to feel smooth versus jerky shifting.  Once they learned to drive, their mental images came from personal memories of good driving.

Watch a Model to Start Learning


Set your goal before you practice.

      Think before you act.  Think about your mental image of the teacher first.  Try to copy it.  The purpose is to give your mind a model to guide your actions.

      Choose a part of the skill that you think you can do.  Don't try things that are too fast, too long, or too complicated at first.  If you try too much, you will make too many mistakes.  Plan to do it slowly, only a short part of it, and in a simplified way.  Notice that this simplicity means that you set a sub-goal of learning a "beginner's standard."  Judge yourself by your own phase of learning.

       As you practice, think of your goal as wanting to produce results that match the standard, but also accepting a beginner's standard until your skill improves.

Notice feedback.  Compare your results to the standard.

     After each time you practice your action, pause. Be still and go inwards. Notice how well your results matched the standards.  This is the time when you get the information you need to make corrections.  Use your eyes, ears, sense of touch, and your mind to find the result you produced.  You should decide what ways your result matched the standard and what ways it differed.  Use your mental image of the teacher in the early phases to compare to.

Build mental images.

     Remember success.  Consciously notice the inner feeling of your own good actions and make new mental images, new memories, of them.  You will use these internal images to guide your future actions.  Let yourself gradually stop using images of seeing your teacher's actions.  You will now have an inner feel for what's right and wrong and can correct errors before they start.

Practice to build up your speed and accuracy.


How to Correct Mistakes.


Avoid Self-Talk.  Concentrate.  Shut your mental mouth.


   Remember MIST-STARS.  Practice and practice again.  You will start clumsy and end up with a smooth automatic skill.